Friday, September 30, 2011

Could Adobe Flash 11 make 3D the norm in Facebook games? [Video]

Well, it's certainly a possibility. VentureBeat reports that Adobe Flash, the software used by developers to create most of the Facebook games you play right now, will be updated to Version 11 this October. The new version of Flash will include something gamers, critics and industry folk alike have clamored for: 3D graphics. Namely, 3D graphics with no downloads.

San Jose, Calif.-based Adobe's goal is to get 3D gaming in front of 1 billion online gamers. Adobe evangelist Andrew Trice said that this new version of Flash can easily integrate with Facebook's social features. This could help bring (in theory) Adobe's vision of "the game console on the web" to life.

"With this milestone release Adobe pushes the envelope of what is possible on the web with a typical PC and opens up a new world of immersive, high-performance gaming experiences," said Adobe VP and GM of Platform Danny Winokur. Adobe should reworded that statement to say "Facebook" rather than "PC," because that's exactly where the company seems to be looking.

Another part of Adobe's announcement worth noting is that through its Adobe Air software, developers will be able to create games that are cross-platform--even on Apple's iOS, which is notorious for omitting Flash support from its iOS devices. This means that (again, in theory) you could enjoy social games that look and play no different on Facebook than on your iPhone.

And they'll both be directly connected, because (for a third time, in theory) they would be the same exact game. In fact, the company looks to have Adobe Air-powered games on over 1 billion mobile devices by 2015. But whether 3D gaming will become the norm on Facebook is ultimately up to the developers, some of which have turned to software like Unity to make it happen.

However, Unity requires a download from the user to work, something not many Facebook gamers are down with. This is especially considering how wary users like FarmVille fans are already of developers potentially encroaching on their privacy. The fact that 3D gaming in Flash will require no download is certainly a boon against its 3D competitors.

If developers take full advantage of this brand spankin' new Flash, it has the potential to push Facebook gaming into the same arena as console gaming. You know, if HTML5 doesn't take off first. The video below shows what your Facebook games could be like in the not-so-distant future with Adobe Flash 11.


[Image Credit: MacLife]

Are you excited that 3D gaming could hit Facebook in a big way? Do you think 3D games could become the norm on Facebook like they have on consoles? Sound off in the comments. 2 Comments

Go on a Buddy Rush between Facebook, iPhone and now Android

Now, that's what I call cross-platform. Budang, South Korea-based Team Sollmo announced that Buddy Rush, its RPG (role-playing game) in which players can use the same adventurer between Facebook and iOS devices, has hit Android devices. What this means is that now, you can access the very same game with your very same character across all three platforms.

"We've been truly honored by the reception Buddy Rush has received thus far, reaching hundreds of thousands of users on Facebook and the Apple App Store," said Company100 (the game's publisher) President Jin Cheon Kim in a release. "With the launch on Android, we're proud to offer Buddy Rush to the vast majority of smartphone owners and establish ourselves as the first to offer an RPG with true cross-platform capabilities across these popular gaming channels."

If Buddy Rush for Android is anything like it is on both Facebook and iOS devices, which we assume it is given Kim's wording, then this is essentially the same game offered across all three modes of play.

Players can take the character they're used to dungeon crawling with on Facebook, play with it a bit on their Android phone, conquer some more monsters on, say, their iPod Touch and proceed to enter yet another battle with the baddies back on Facebook.
Gallery: Buddy Rush
While it's largely a single player experience, Buddy Rush allows players to take their friends' characters asynchronously on adventures like in most Facebook games of its kind. (The main draw, of course, being that you can do so across three platforms with the same character, and arguably whenever.) So, it pays to have lots of friends in this game that I likened to a saccharine take on Blizzard's popular if terribly dark Diablo RPGs. And now that it's on yet another gaming platform, you have no excuse.

Click here to download Buddy Rush for Android Now >

Have you tried Buddy Rush on either Facebook or iOS? What do you think of Sollmo's take on asynchronous, cross-platform gameplay? Sound off in the comments. Add Comment

Game of the Day: WHATword?

whatword what word game of the dayHalf match-3, half word game, WHATword? is an addictive word-making challenge. Line up letters to form words and knock them off the screen. But be careful because as soon as you clear a word, new balls will drop in to fill the gap. Line up various words, make an extra-long word, or use a special bonus letter; and you'll get heaps extra points. To advance to the next level, complete all the WHATwords!

See how far you can get before the WHATwords become too difficult!

Click here to play WHATword?!
whatword what word game of the day     whatword what word game of the day
Pro Tips:

    * When in trouble, mash the "Blast" button to rearrange the letters on the board.
    * When you're lining up a WHATword, be careful not to create any other combos by accident. It might be a long time before the letters you need arrive in unison again.


Click here to play WHATword?!

How many levels did you clear in WHATwords?

6waves Lolapps puts up $10 million for indie social game developers

Is 6waves Lolapps looking to find the next FarmVille? It's possible, but what's more important is that the new found publisher-meets-developer duo is looking to give the little guy a chance. The company just announced that it has raised $10 million in what it calls the 6L Fund. With it, the publisher will grant independent social and mobile game creators the financial resources and support they need to (hopefully) create the next big thing on Facebook or elsewhere.

"There are game teams at all stages in the creative process that have fresh and potentially groundbreaking ideas," said SVP of Publishing at 6waves Lolapps Jim Ying in a statement. "With the capital and the resources that only 6waves Lolapps can deliver, they could help shape the future of social gaming."

The resources Ying referred to include cross promotion, funded user acquisition (essentially paying for more players through advertising), product management, localization, hosting, and the FLISO Game Engine. The latter is enhanced Flash--software game developers commonly use to create Facebook games--technology acquired by 6waves earlier this year.

Independent developers might want to bite, considering that 6waves Lolapps reaches about 38 million collective monthly players, according to AppData--that technically puts the company just under Diamond Dash maker wooga's over 41 million monthly players. Most importantly, this potentially gives indie social game makers a chance on Facebook, which some argue has otherwise all but dried up.

Starting Sept. 27, developers can submit their applications for the 6L Fund, and hopefully we'll see the fruits of their labor sometime next year. Who knows, maybe it's time for another indie developer to enjoy wild success. Just think, what was Rovio before Angry Birds?

What do you think of 6waves Lolapps looking to indie game creators for the next social or mobile hit? Do you think this strategy could result in the next big Facebook game? Sound off in the comments. Add Comment.

Angry Birds creator wants to publish indie games, Rovio exec says

It makes you wonder: Could Rovio be just a little bit scared that it might not strike gold again? Chief marketing officer for the creator of Angry Birds Peter Vesterbacka (pictured) said to Develop in an interview that the developer is planning to open a publishing label.

"We have some plans for this area, but not ready to announce yet," Vesterbacka told Develop. "If we do something in the publishing area, you can expect it to be a bit different."

However, it seems as if the maker of your favorite annoyed avians wants to keep things 1.) indie (independently developed) and 2.) mobile. According to Develop, Rovio has already approached several mobile game studios to form a foundation for the new business. While the Finnish company's other ventures have arguably been leaps of faith--cookbooks ... seriously?--it certainly has experience in the publishing business.

Well, at least from the other end. Angry Birds made it to the US in 2009 though Chillingo, a mobile games publisher that is now owned by EA. Of course, Rovio was able to back out of deal once the acquisition occurred, but the company is currently in another publisher relationship with Twentieth Century Fox, through which it nabbed the rights to create Angry Birds Rio.

And honestly, it would be a no-brainer for an indie game developer to team up with Rovio. For one, if the company claims to be worth at least as much as Zynga, it at least has considerable resources to offer. And seriously, could you go wrong with a team that has somehow successfully hyped up slingshotting birds into pigs for two years running? I think not.

[Via TouchArcade]

What do you think of Rovio potentially becoming an indie games publisher? Would you try a new iPhone game just knowing it was published by the creator of Angry Birds? Sound off in the comments. Add Comment.

Thursday, September 29, 2011

MapleStory Adventures hits over 3M players, new classes coming soon

You'd think an astronomical divorce rate would scare players away, but nay. Nexon announced today that its first crack at Facebook games, MapleStory Adventures, has touched the chibi-loving hearts of over 3.2 million monthly players. While this number pales in comparison to the 100 million players that have jumped into the original game, it's impressive considering.

But not necessarily surprising. First of all, have you ever met a MapleStory fan ... or should I say fanatic? Second, the "click things and cute things happen" approach could certainly keep players hooked. Now that the Facebook version has roped in a few million, we imagine the Korean studio looks to bring its 414,000 daily players, according to AppData, up closer to six digits.

And what do you know, the company just announced that new classes are coming to MapleStory Adventures to give players more variety to work with than merely "Magician" and "Warrior." (Admittedly, classes are a bit lean at the moment.) While Nexon didn't reveal any specifics, we hope the new classes somehow involve adorable dragons ... somehow.

In addition to the recently-introduced Sky Scraper area, Nexon plans to add multi-character slots, personal spaces that players can customize and to localize MapleStory Adventures in Spanish, French, German, Chinese and more. In short, this is Nexon's way of saying: Stay tuned, because there is plenty more to come. We guess some 400,000 of you have no issue with that.

Have you been playing MapleStory Adventures on Facebook? What do you think of the game so far, and what classes do you hope Nexon adds to the game? Sound off in the comments. Add Comment

New study finds Facebook games might do the economy good

The Facebook Economy
The success of Facebook gaming goes beyond Facebook. Based on an economic impact study released today (courtesy of the University of Maryland), Facebook games, applications, and social plugins (e.g. "Like" buttons, fan pages, Facebook Connect, etc.) are responsible for adding somewhere from 182,744 to 235,644 full-time jobs, and $12.19 billion to $15.71 billion into the US economy.

Seeing that the Facebook platform has only been around since May 2007, the growth has been tremendous. The study cites Zynga as an example as the most successful venture on the Facebook platform, primarily thanks to hits like FarmVille, Mafia Wars, and Words With Friends. Zynga itself has 2,000 employees with the company valued at $15 to $20 billion. Whereas, Playfish was bought by EA for $300 million, and Playdom was bought by Disney for $763.2 million.

The study, created by professors of the Center for Digital Innovation, Technology, and Strategy at the Robert H. Smith School of Business, moves on from counting the numbers of direct employment to uncovering jobs indirectly created by Facebook apps. It then estimates the economic value of all those jobs, which means analyzing salaries and benefits. Still skeptical? They're calling it the "Facebook App Economy" and you can read all about it here.

[Image Credit: Visual Economics]

[Via SFGate]

Do you still think that Facebook games are a waste of money? Do you know anyone who's been able to make a living thanks to Facebook games? Add Comment

FarmVille Pic of the Day: Take a bite out of Deanna2u's BLT burger farm

Is it farm art or food art? Is it a burger or a BLT sandwich? Either way, it looks delicious! Today, we put aside landscapes and abstract pieces to go for still-life with hay bales, because I can't remember a time where a FarmVille farm managed to induce as much drooling as Deanna2u's simple, perfect creation.

Deanna2u chose bold bright colors on a black outline and a blue field, layering the bun's insides with what looks like cheese, ham (or an ultra rare cooked patty), lettuce and tomatoes. Is it just me or do the tomatoes actually look like they're smiling?

What other objects would look delicious on a farm? Sound off in the comments. Add Comment

If you have an AWESOME FarmVille farm that you want to see featured on Games.com, please email a picture to editors@games.com, Include a few words about the inspiration for your design and maybe a few tips for people who need an assist!

Adventure World Cheats and Tips: A Tool Upgrades Guide

There may not be another Zynga game in which Energy is more important than in Adventure World. Every switch thrown, every puzzle solved and beastie whacked costs you the Facebook game juice. Players often find themselves without Energy minutes into an Expedition. But this isn't the time for whining--it's time to show you the value of upgrading your Tools and how to do it.

Tools: The Game Changer
If you noticed, each piece of debris and monster has a life bar, and normally take multiple hits with your Whip or Machete to whittle down. This, of course, quickly becomes a waste in later Expeditions purely due to the amount of obstacles in your path. But increasing the amount of damage your various Tools inflict against said baddies could considerably reduce the Energy spend in-game.

For instance, say a Snake has three hit points and is Level 5. Since monsters can hit back in this game, it could take three to five Energy before an enemy goes down. Now, imagine if you had upgraded your Whip to Level 2. Offing that Snake would take just two to four Energy with a beefier Whip. The same situation applies to Tools like the Machete.
Adventure World Tool Shop inside
And Now For Your How-To
Adventure World Tool Shop outsideUpgrading your Tools in Adventure World is simple. All you need to do is head back to Base Camp from an Expedition, and look for a makeshift hut that should already be in place in your headquarters. When you click on the Tool Shop, a window will appear featuring all the Tools you've found thus far on your journeys. Click on the Tool you wish to upgrade.

Once you click on a Tool to upgrade, you'll notice that each Tool costs Coins to upgrade. That's it--no asking friends to help you out with materials or farming certain crops for special items. Just the goods you find during your travels in search of El Dorado. However, Coins are actually quite rare in this game, so you'll need to save and spend wisely.

When you have enough Coins for an upgrade, just click on the appropriate icon to pay up. Tool upgrades are also level-locked, meaning you must reach a certain level for most Tools before being able to upgrade them using Coins. If you're feeling impatient, you could always unlock access to those higher level Tools early using Adventure Cash.

Just One Small Catch...
However, some Tool upgrades do require an extra boost: your Tool Shop. Yes, the building itself can be upgraded, too. And this time, you will need items from your friends. (Just think of how things work in CityVille.) Luckily, you only have to do this about twice to unlock access to all of the game's Tools. Then, it's back onto leveling up to access new upgrades for Coins.
Adventure World Tool Shop Upgrade
Upgraded Tools are hands-down the way to go, if you want to save precious Energy for the good stuff, that is. You know, exploring ... uncovering the secrets of El Dorado? That kind of stuff. Your wallet might thank us later.

Click here to find all of our Adventure World Tips in one spot >

[Source: Zynga]

Have you upgraded your Tools in Adventure World yet? What other Energy-saving tips might you have for your fellow adventurers? Sound off in the comments. 1 Comment

Cafe World High Tea Party Catering Order: Everything you need to know

Last week, we brought you a rundown of the British section of festivities taking place in Cafe World as part of the game's two-year-anniversary event. At the time, something was always missing from that equation (the catering order), but now, the Catering Order has officially been launched. Are you ready for high tea?

The High Tea Party catering order has a three day time limit, and isn't exactly easy. You'll be required to serve Yorkshire Pudding 500 times, Shepherd's Pie 30 times and Bangers and Mash 120 times. Do those recipes look familiar? They should, as they're part of the prize list that can be earned by completing the Winston's Royals goals in the game. However, you'll need to complete these goals multiple times to unlock all of the prizes associated with this event, so I can only imagine just how few chefs actually have all three of these dishes available to cook/serve. Luckily, you can bring 18 of your friends in on this order with you, so hopefully a few of them can take care of most of (if not all of) the cooking for you. Just remember to say thank you with free gifts!

On top of all of this, you'll need to collect 12 Fancy Hats and 12 Food Trays by sending out individual request to friends. If you can complete all of these tasks in under three days' time, you'll receive the three-star rating, 12 Catering Points, 3,200 Cafe Points, 70,000 coins and the 2-Year Anniversary cake recipe.

Unfortunately, you must finish in under three days in order to walk away with this new recipe. If you can't manage to do that, but still finish within five days (I have to admit that still sounds like it would be hard), you'll receive two stars, 8 Catering Points, 2,300 Cafe Points and 50,000 coins. Finally, if you finish at any point after the fifth day, you'll receive just a single star, 4 Catering Points, 1,400 Cafe Points and 30,000 coins.

As an extra bonus (since this catering order goes along with the two-year-anniversary event), if you can finish with three stars, you'll also walk away with 10,000 free Travel Passes, which are used to enter yourself (automatically) into contests for in-game prizes like stoves, but also real world trips around the world! Good luck to all those who enter, along with all those who tackle this High Tea Party catering order itself.

What do you think of this High Tea Party order? Have you unlocked all three of these dishes in your own cookbook, or are you being forced to rely on your friends to finish this one in time? Sound off in the comments.

Wednesday, September 28, 2011

Sims Social survey lets you sound off on item prices, favorite features and more

It's that time folks - time to let your collective voices be heard! EA wants to know how much fun (or not) you're having with the Sims Social on Facebook, and they've released a fairly long survey to help you tell them. This survey contains all sorts of questions, ranging from the basics of how often you play the game, to allowing you to rate your opinion on item pricing (are they too cheap? too expensive?) and what some of your favorite features are in the game.

Of course, the point of all of this is to gather enough opinions to actually sway the way the game develops in the future. Hopefully, with questions dealing with how much we like to "build" items with parts (bookcases, double beds, etc.), and the option to say that you don't like it at all, we may actually see a lessening in those kinds of items, if enough users agree. You can even rank various gameplay features (decorating your house, visiting friends, customizing your Sim, etc.) in the order that you like them. In this way, perhaps we'll see more focus being placed on the most (overall) liked feature, and you'll be able to say you helped to make that happen.

Unfortunately, this isn't the kind of survey that will allow you to give your opinion on future item sets, but there are plenty of blank text boxes for you to say exactly what you want to the developers in a place that you know they'll see it. Again, this survey is prety lengthy (when compared to other Facebook game surveys anyway), so you'll want to make sure you have around 5-10 minutes to set aside to take it.

We've taken this survey as well, and if we start to notice any gameplay changes arising because of options listed here, we'll make sure to let you know. In the meantime, head over to this link right here to take the survey for yourself.

FarmVille: 24x24 and under land expansions 50% off this weekend

If you're a new(er) player to FarmVille that hasn't had a chance to expand their Home or English Countryside farms, or, if you've just held off until expanding your farms until now, Zynga is offering some major incentive to doing so this weekend. All expansions in both the Home Farm and the English Countryside farm that are 24x24 and smaller are now 50% off. This sale will last until Sunday evening at 9PM PST.

Let's put this into perspective. The two most recent expansions to the Home Farm are for 30x30 and 32x32. While the 32x32 land expansion is technically still on "sale" for 5 days only, it still goes for 180 Farm Cash. Both of these expansions, then, wouldn't be part of this weekend sale. As for English Countryside expansions, there are four that many farmers have likely not unlocked: starting with 26x26 and up, simply because of their prices (2.5 million coins, 5 million coins, 195 Farm Cash and 195/215 Farm Cash respectively). This, again, takes us to the 32x32 sized farm, but none of these are included in the sale.

What's even more disappointing about this sale is the fact that Lighthouse Cove expansions aren't included. As we're limited (in Lighthouse Cove only) to a certain number of crops based on how big our farm is, and since these early expansions start out costing 30 Farm Cash each, it would have been great to see them included in this sale. Whether this means the prices will soon turn to coins instead is anyone's guess, but for now, I suppose this is one sale that most of us will simply have to miss out on.

Are you a farmer that can take advantage of this sale? Will you purchase any expansions for your farms this weekend? Let us know in the comments.

Earn 2 free FarmVille Farm Cash in Intuit Business promotion

It's been a few weeks since we've seen a rush of free FarmVille farm cash promotions being launched by Zynga, but it has finally come through for us this morning with an activity with Intuit. This Intuit Business promotion can be found under the bottom right of your gameplay area, but it may just be labeled as "complete this brand activity," rather than anything specific to Intuit. Trust me, this sponsored link window works the same as all of the others, it just comes labeled differently.

Once you start the promotion, you'll be asked to share your love for a small, local business in your community. This requires some thought on your part, as I found it to be incredibly difficult to enter something that the fields could actually recognize. That is, you're asked for the name of the business, along with your city and state location, and it will then search for any addresses matching that business description. Once you find one (perhaps you'll just be luckier than me and score a hit on your first try), you'll have to fill in a form asking for your name, email address and why you like this business the most. If I were you, or are just in this for the free Farm Cash, feel free to give them an out-of-use email address as, let's face it, that's an instant sign-up for Intuit's newsletter right there.

Either way, once you jump through these hoops, you'll finally be given your two free Farm Cash. Remember, these Farm Cash should automatically update into your account, but if they don't, refresh the page and see if that sets things right. As always, we'll make sure to bring you more news about free Farm Cash offers in the future, just as soon as they pop into the game. Keep checking back for more!

What will you do with your two free Farm Cash? Do you participate in activities such as this, that require some real information about yourself, rather than just answering surveys? Sound off in the comments.

CityVille Governor's Run Toy Maker Goals: Everything you need to know

So, you've already helped the farmers in your quest to be governor in CityVille, and now it's time to help another group of citizens in your town: the toy makers. This newest trio of Toy Maker goals can be found after you've helped the farmers, and they'll also introduce a new Community Building to your town. Here's a complete rundown of what to expect, and how to earn the vote from these toy makers. Note: you must be at least level 50 to access these goals.

The Misfit Toy Maker

    * Place and Build a Toy Factory
    * Collect from the Toy Factory 10 Times


Unfortunately, this goal requires you to build a new community building in your town, so I hope you have enough room to do so. The Toy Factory sits on a 4x4 square plot of land, and would normally cost 1.25 million coins to buy in the market, although there are rumblings that you'll receive one for free in your inventory once you start these goals (I personally didn't receive one, but whether that's a glitch, or by design I can't say). The building adds a whopping 3,750 citizens to your maximum population cap, and requires 12 staff members to complete. That is, you'll need to ask 12 friends to help you complete the construction of this one, so I hope they're helpful! For finishing this first goal, you'll receive 2,800 coins as a reward.

Toy Soldier

    * Ask friends for 12 Toy Blocks
    * Upgrade Toy Store to Level 2
    * Place 20 Hearts in your city


As we've told you before, the Hearts are markers you can place in your town to let your friends know exactly which items to interact with whenever they visit. You can add them to your town by accessing the "Get Help" button in the cursor menu in the bottom right corner of the screen. As for upgrading the Toy Store, you can find a complete guide to doing so right here. Finish this goal and you'll receive 1,400 Goods.

Playtime is Over

    * Ask friends for 15 Wooden Duckies
    * Build Toy Tower
    * Collect from Toy Tower 15 Times


The Toy Tower is a new business that costs 1.75 million coins to purchase from the store. Hopefully we'll receive a free one of these as well, but if not - we've been warned! Once built, it requires a whopping 475 Goods to operate, and will supply you with 2,393 coins by default when collecting its profits, if you don't surround the building with payout bonus decorations. As for the Wooden Duckies, just ask your friends to send them to you, and you'll eventually finish this one off (not that it'll be easy, but it's not impossible either). Finish this final Toy Maker goal and you'll receive 100 XP. Whether or not that's worth all of the Goods you've spent on your Toy Tower or not will be up to you.

At this point, you will have finished helping the Toy Makers in your run for Governor, but still have one more group to help before Act 2 of this new political feature will start. We'll make sure to let you know what that final part entails as soon as we know more, so keep checking back.

Check out the rest of our CityVille Cheats & Tips right here.

What do you think of these Toy Maker goals? Are they too complicated to be in the middle of a larger feature, possible causing some users to get stuck, or do you appreciate such a challenge? Sound off in the comments.

CityVille: Post your in-game achievements to the Facebook ticker

Here we are again, mayors. Another Zynga game is asking for additional permission to share your gameplay information with friends via the new Facebook ticker that appears along the right side of the screen when playing games on the site. First it was FarmVille, and now comes CityVille.

This "new permissions" set is at least far more detailed than the FarmVille request, which left many users wondering exactly what they were giving Zynga access to. Here, we're told straight up that by giving Zynga these additional permissions, you're simply allowing it to share your gameplay activity in the ticker (including achievements you've earned or goals you may have completed while playing) with your friends. Facebook apparently requires it to do so, so here we are.

You'll be able to give Zynga permission (or deny it) when you see a window like the one at right appear in your screen. From there, you can either hit "Allow" to let yourself appear in the ticker, or "Don't Allow" to keep yourself hidden. Your own gameplay experience won't change, and nothing in the game itself will change either. This all goes back to how much information you want to share with friends about your gameplay activity, all in the Facebook ticker. That being the case, feel free to choose whichever option you wish without the fear of penalty.

Will you allow Zynga to share your gameplay activity with your CityVille friends? What do you think of the Facebook ticker as a whole? Sound off in the comments.

Tuesday, September 27, 2011

Dunkin' Donuts pushes its brand with a free Sims Social Lawn Chair

Dunkin' Donuts strikes again in The Sims Social. On top of all the free fan gifts from Playfish and EA rolling out daily on the game's official fan page, the American coffee-and-donuts chain has chipped in for the first Sims Social-branded virtual item in the form of an exclusive Dunkin' Donuts Lawn Chair.

To get the chair, you've got to 'like' the official Dunkin' Donuts Facebook page here and then head over to the section of the page titled "DD & The Sims Social".

Owning the lawn chair adds 250 points to your house value, which is a modest, but no small amount. It also sells for 15 Simoleons, which is chump change, but hey, free furniture! And lastly, the chair comes with a bit of extra animation.

Just click on the chair, and your Sim will get the option to "Sit" or "Drink Dunkin' Donuts Coffee". So kick back, and watch your Sim lie down on the chair to sip from a steamy cup.
Dunkin Donuts Sims Social Lawn Chair
Do you enjoy branded goods in games? Do you think it makes them more realistic? Sound off in the comments. Add Comment

Pioneer Trail Ice Shed: Everything you need to know

Just days ago, we saw the launch of the Potting Shed in Pioneer Trail, and now we've seen another "shed" added to the game. This one, the Ice Shed, will allow you to "keep your milk cold," while receiving Critter Milk for free everyday. You'll unlock two new animals via the construction of this building, and will also have a couple of goals to complete along the way. Here's a complete guide to the Ice Shed, so get our your hammers and get ready to build! Note: This feature may not be available to all players as of this writing.

Once this update rolls around to you, you can either place the base right away, or you can purchase it from the store at a later time if you choose to finish some other tasks first. Once you place it, you'll need to gather plenty of building ingredients: 10 each of Rivets, Sheet Metal and Warm Gloves, along with 15 each of Ice Boxes, Saw Dust piles and Insulation. These final three items are earned through individual gift requests sent to friends, while the former trio are earned through general news feed posts.

Once built, your Ice Shed will give you access to free Critter Milk everyday when collecting the building's Daily Bonus, and you'll also receive a free Dairy Cow (that goes by the name of Daisy) once you finish the building's two goals:

Milk Cooler

    * Place Ice Shed
    * Tend 25 Adult Cows
    * Collect 15 Blocks of Ice


You'll need to ask your friends for the Blocks of Ice, as you might expect. For finishing this first of two goals, you'll receive 500 XP, 1,000 coins and a single bottle of Critter Milk.

Stockpiling

    * Tend 15 Neighbor Goats
    * Tend 15 Pigmy Goats
    * Collect 15 Glass Milk Bottles


Again, you'll finish this collection task by asking your friends to help you, while you'll need to visit at least three neighbors for all of those regular Goats. As for the Pygmy Goat, it becomes available to purchase in the store once you've completed your Ice Shed. If your friends beat you to it, it looks like you can tend their Pygmy Goats instead. Finish this goal and you'll receive 800 XP and the Daisy Dairy Cow that I told you about earlier.

All told, this is a fairly simple and straightforward building project and goal series (albeit probably a bit time consuming), so just make sure to take a few seconds out of your day to ask for these building pieces and you'll eventually finish both off.

Check out the rest of our FrontierVille Cheats & Tips right here. >

What do you think of the Ice Shed in Pioneer Trail? What other sorts of items would you like to receive free from buildings, if not Critter Milk? Sound off in the comments.

Cafe World 2 Year Anniversary Winston's Royals Goals: Everything you need to know

I really hate to be the bearer of bad news, chefs (I really do), but it looks like there's a new goal series - actually, an entire event - now taking place in Cafe World celebrating the game's two year anniversary. Via this (apparently first?) goal series, you'll be helping Winston prepare a feast fit for a King, because you are indeed cooking for Royals (our anniversary celebration includes a vacation to Britain). There are new dishes up for grabs in these goals, and if you can finish them all within the next 18 days, you'll have the ability to repeat them to earn all of the dishes therein. Yes, that's right, two of your favorite things are present here - repeatable goals and a time limit. While I know that not all of you out there are opposed to such things, there are plenty more who are, so we'll try to help you through these goals at least once with our guide.

Winston's Royals 1

    * Ask for 3 old British Recipe Cards
    * Spice 6 of your own dishes
    * Place the High Table Tea Party


First, the High Table Tea Party is a new building project that we'll have a guide for as soon as possible and you can check out our guide to building it right here. In the meantime, don't panic about the spice task; if you have any extra Salts or Peppers lying around, just use those. Meanwhile, as your friends for the Recipe Cards. Finishing this goal gives you five Travel Passes. These are a huge element of this event, as they'll give you a chance to win real-world prizes like trips "around the world," or in-game items like Stoves and Cafe Cash, and you'll have the ability to collect literally hundreds of them throughout the entirety of this event.

Winston's Royals 2

    * Ask for 4 British Postcards
    * Collect 2 Anniversary Collection Items
    * Serve 10 French Onion Soups


French Onion Soup can be served after four hours. Meanwhile, the Anniversary Collection comes with five new items that you can earn by using spices on your dishes. Finishing this goal gives you 10 more Travel Passes.

Winston's Royals 3

    * Ask for 6 Old British Recipe Cards
    * Spice 10 Neighbor Dishes
    * Serve 15 Angel Fruit Cakes


Angel Fruit Cake takes 8 hours to cook. Also, when visiting your neighbors, make sure to spice cooking dishes, and not just stoves. It's possible the latter would count, but there's always a chance that it won't. Better safe than sorry, no? Finish off this third goal and you'll earn - you guessed it - more Travel Passes, 15 to be exact.

Winston's Royals 4

    * Ask for 7 British Postcards
    * Serve 2 Dishes with the Pastry Station
    * Serve 25 Gem Cakes


Here's where things get a bit complicated, as you'll have to worry about cooking dishes on your stoves and in the Pastry Station. If you've yet to build your Pastry Station, here's a complete guide to doing so. As for the Gem Cake, it takes 12 hours to prepare. Finish off this goal for 20 more Travel Passes.

Winston's Royals 5

    * Ask for 10 Old British Recipe Cards
    * Serve 18 Chocolate Creme Brulee
    * Complete the High Tea Party Table


Chocolate Creme Brulee is a specialty coffee drink found in the Coffee Machine. You will need to have hired Becky the Barista in order to unlock it. For finishing off this last goal, you'll receive a whopping 500 Travel Passes along with a Mystery Prize in the form of a new recipe. This new recipe will most likely be Yorkshire Pudding, although there are three others that might appear in random order as you repeat the goal series. These are the Bangers and Mash, Shepherd's Pie and Salmon Mousse.

As we mentioned before, Winston's Royals looks to be just the first of many goal series available in this two-year anniversary event. While it's unclear whether or not the 18 days applies to just Winston's Royals, or to the entire event, we do know that we'll eventually travel to other countries and unlock other rewards. In the meantime, here's a complete checklist of the "British" tasks you can complete, which can be found in your own game at any time (click on the airline ticket in the right-side menu).

Good luck completing these goals and earning all of the rewards in time!

What do you think of the Winston's Royals goals and the two-year anniversary event as a whole? Sound off in the comments!

Cafe World High Tea Table: Everything you need to know

As we told you earlier today, the High Tea Table in Cafe World is but a small part in a much larger event in the game celebrating the two-year anniversary. Within this celebration are sections split into different countries, with the first destination being Great Britain. As part of the goal series for this section - Winston's Royals - you'll need to build the High Tea Table, so we're here to help you figure out how to do just that.

The High Tea Table's base can be added to your cafe for free by looking under the Specials tab of the Functional menu. Once placed, you'll have the expected task of gathering multiple building ingredients with your friends' help. You'll need eight Fancy Tea Pots, 10 Delicate Teacups, six Silver Platters and 6 sets of Cream and Sugar dishes. Only the Fancy Tea Pot is earned through a general news post - you'll need to gather the other three items either using Cafe Cash or by sending out individual requests to your friends for help.

Once completed, this table has more of a function that simply looking pretty, as it gives you extra mastery points when serving "British" dishes. Remember, you can sort your Cookbook by nationality, so if you're looking to quickly master some dishes, go for these British offerings as you'll earn +1 point of extra mastery each time you serve a British dish with this table out and active in your cafe.

What do you think of the High Tea Table? Are you looking forward to serving high tea to the "Royals" in your cafe, or are you tired of endless building projects? Sound off in the comments.

CityVille Neighborhoods: Everything you need to know

Here we go, mayors. A new feature has been launched in CityVille that will help one of the biggest concerns I personally have with the game (and I know I'm not alone). A new Neighborhoods feature has launched to players above level 30, with at least 620 population, that will allow you to move homes (including high rises) into smaller areas to save space. This feature, you guessed it, is similar to the Mall feature, but here's a complete rundown of how this works for homes.

First and foremost, yes, you can have more than one Neighborhood in your town, and there are different types of Neighborhoods depending on the kinds of homes you'd like to store. Gated Communities cost 10,000 coins and store up to 15 Family Residences. Uptown Estates cost 15,000 coins and store 15 Apartments and finally, Palm Towers cost 20,000 coins and store 15 Vacation Home.

For our example, let's say you wanted to build a Gated Community in your town. You'd go into the store to purchase the base, as seen below, and would then need to whack that base six times to build up the frame.

From there, you'll instantly have access to two storage spots, of a possible five on the first "block," or "floor," if we're comparing this to the Mall. To fill these spaces, simply click on your empty Neighborhood and then click on "Fill" under one of the empty spaces. This will cause all of the buildings that can fit inside to glow. Click on one and voila! It's stored inside your Neighborhood, which will change shape and complexity as new buildings are added to it.

To unlock additional space inside your Neighborhoods, you'll need to ask your friends to staff extra spots, as seen above. The rate of one user per one storage slot isn't bad, really. Once your first block is full, you'll have to go through the process of asking for building materials to open up the second block. In our particular example of the Gated Community, you'll need five each of Red Bricks, Crossing Signs, Roof Tiles, Cement and Lumber. These are earned either by purchasing them outright with City Cash, or by asking your friends to send them to you.

When you've unlocked your second block, the process will repeat (and so on until you've unlocked and filled all three blocks, with more building materials being required the second time). Again, at first, these Neighborhoods may be incredibly space-consuming, but once they're full, you'll find them to be fairly space-saving, especially if you choose to place the largest homes in each category into storage. Don't worry about losing their stats, though, as you'll be able to collect rent as normal while they're inside. That is, you'll be able to click on your Neighborhood, and will then be asked to spend a larger amount of energy to collect from all "ready" buildings inside, just as you collect profits from your Mall.

All told, these are some fairly time consuming building projects, but if you're willing to go through with building them (and have plenty of friends around that are willing to help you out), you'll end up saving tons of space for future purchases, whether residential in nature or otherwise. We'll make sure to let you know when other kinds of Neighborhoods, for other kinds of homes are released, so keep checking back with us.

Check out the rest of our CityVille Cheats & Tips right here.

What do you think of the Neighborhoods feature? Is the space you saved substantial enough to warrant building them? Sound off in the comments.

Monday, September 26, 2011

Kixeye's War Commander blasts onto Facebook for all to conquer

Hardcore gamers have established a beachhead on Facebook, and now can make their next offensive in War Commander. The next social strategy game by San Francisco-based Kixeye has entered public beta is now live and available for all would-be commanders on Facebook to dominate with. The game isn't a far cry from the studio's previous efforts, except for one thing.

Players can finally control individual units on the battle field in real time as they slaughter enemy units and demolish buildings. Clearly inspired by traditional strategy staples like Command and Conquer on the PC, War Commander continues the developer's tradition of real time gameplay with asynchronous interaction between friends ... or enemies.

Based on our time trying out the game's closed beta test, our very own Brandy Shaul found attacking and defending bases to be a largely passive experience, regardless of whether you can now directly control units. Personally, I find the choice to decide which unit gets fired at first by enemy defense turrets a strategic boost, though a small one.

Regardless, this marks Kixeye's next step in its ultimate goal to bring a true RTS (real time strategy) experience to Facebook, Kixeye CEO Will Harbin told VentureBeat. "It's the most advanced strategy game ever created for Facebook," Harbin said. "We're getting closer and closer to real-time strategy titles that you've seen on the PC."

Gallery: War Commander on Facebook
Based on my brief experience with the game, War Commander suffers from brief lag issues at the moment, with intermittent pauses during gameplay. However, Kixeye appears to be hard at work on optimizing the game already. (It is in "open beta," after all.) "We're learning from the past and optimizing the code base more and more," Harbin told VentureBeat.

While Kixeye mentioned that it's "waiting for an onslaught of competition" that it has yet to see, the company does have one worthy opponent that it has already exchanged stern words with over its most recent release, Kabam and Edgeworld. We're sure this rivalry is far from over, so why not check the latest traded blow right now?

Click here to play War Commander on Facebook Now >

Are you a fan of hardcore strategy games on Facebook? Regardless, what do you think of the growing hardcore scene on the platform traditionally dominated by mothers and other casual players? Sound off in the comments. 1 Comment

Empires & Allies Red Tide Rising Goals: Everything you need to know

It looks like our very own little Cold War is about to erupt in Empires & Allies, as Zynga has introduced new Goals to the game to coincide with the Red Tide Rising item event. This long, limited edition series of a whopping seven Goals will send you on a hunt for the mysterious Element Z that ... doesn't seem to go much of anywhere. Hey, at least you'll score a sweet Tank and other rewards for your hard work. Here's everything you need to know about the Red Tide Rising Goals in E&A:

Come Together

    * Harvest from 8 Neighbor Farms
    * Revive 6 Neighbor Farms
    * Collect from 20 Neighbor Houses


This is all about visiting friends. In fact, considering each friend visit grants you five friendly actions, it will take at least six visitations to complete this Goal. And once you do, an EMP power-up awaits as your reward.
Come Together
Capture Evidence

    * Collect 5 Defecting Scientists


In this simple Goal, all you need to do is ask your friends for this item, which we'd imagine you're all familiar with by now. Once you do, enjoy a free 1,000 Coins.

The More the Merrier

    * Have 2 New Friends Play E&A


Alright, now this is just downright mean. Apparently, it's up to you to be an ambassador for Zynga's strategy game. You must invite two friends who have yet to play E&A, so have fun with that. Hey, you could always just make two mock accounts, have them befriend your real one, install the game via an invite from the real account and finally delete them. But you didn't hear that from us. Your reward for this Goal is a limited edition Sputnik Statue.
Red Tide Rising items
Tooling Up

    * Have 10 Army Upgrades
    * Build 8 Army Units
    * Place 8 Army Units


To upgrade your Army or Land units, use the Army Research Lab (find out how in our guide right here). Then, the next two Goals are simple: Just build some throwaway units like Cadet Soldiers, which cost 100 Coins apiece, and place them. For completing these tasks, enjoy a free 100 Oil.

Release the Hounds

    * Use Upgraded Army Units to Destroy 22 Enemy Units
    * Use Upgrade Army Units to Inflict 1,000 Damage


This Goal doesn't dictate where exactly you have to destroy or damage said units, so try just entering a low-level Campaign battle and wreaking havoc on Captain Krunsch. You can also retreat from battles to avoid losing any of your precious upgraded Army units. This Goal, once completed, will reward you with 100 Wood.
Red Tide Rising items 2
Disposal!

    * Collect 5 Bomb Disposal Robots


This simple Goal requires that you ask friends for the Robots, so ask away and be done with it. You'll score another 1,000 Coins for completing this Goal.

Shared Meal!

    * Harvest 24 Red Onions
    * Harvest 12 Neighbors' Farms
    * Collect 250 Oil


To harvest 24 Red Onions, you will need a total of 9,216 Coins, and each crop takes 1 day and eight hours to complete. To harvest 12 Neighbor Farms, you will have to visit at least three friends. Your reward for completing this Goal is a limited edition Tank, the SU-122 with an impressive 200 Health.

[Source: Empires and Allies Base]

Have you started these new Russian-themed Goals yet? What do you think of the rewards at stake, and what tips might you have for completing these Goals even faster? Sound off in the comments. 1 Comment

No More Heroes creator to spit out three more Mobage social games

And only one of which will actually involve grasshoppers. Grasshopper Manufacture, the Japanese developer responsible for stylish, gory hardcore games like No More Heroes, revealed just before the Tokyo Game Show that it will release three mobile social games through the now-global Mobage network, Kotaku reports.

The first game to be released internationally under this new deal between the developer and DeNA, which runs the Mobage network with recent acquisition ngmoco, is Frog Minutes. The game already released in Japan back in March, so this will likely just be a localized version for Mobage on Android phones in the U.S. and abroad.

In Frog Minutes, players disturb parts of a forest scene to stir up various insects and feed them to frogs. The more quickly players do this, the higher their score will climb, it seems. Ribbeting, isn't it? (Sorry, couldn't resist.) Not much was revealed about Grasshopper Manufacture's other two Mobage projects other than their titles: Humans vs Zombies and Alien Busters.

The developer plans to show more of those games at a later date, according to Kotaku. Grasshopper Manufacture is placing big bets on social games with a mobile social version of No More Heroes, which designer Suda 51 said he hopes it will be bloodiest social game around.

While it's interesting to see a Japanese developer known for taking risks with unique games major consoles that (unfortunately) sell poorly hop into the low-risk, high-profit world of social gaming, it wasn't hard to see this one coming. And considering the effect social games has had on traditional American developers, we doubt this is the last news like this we'll hear from Japan.

Are you excited to see Grasshopper Manufacture go full-bore into social gaming? What other Japanese developers do you expect to see enter the space? Sound off in the comments. Add Comment

Karma Kingdom looks to combine social good, social fun on Facebook

Karma Kingdom on FacebookA Facebook game that can score us some good karma points--where do we sign up? We've seen games like FarmVille and CityVille run social good campaigns, but Singapore-based developer Asvathaa has a made an entire game of the idea. The developer just released Karma Kingdom on Facebook, a quest-driven game that looks to help you "Create Your Better World," according to its tag line.

Karma Kingdom integrates Indian mythology into modern lessons of doing good for others. It does this by allowing players to curate an island nation and maintain their citizens' happiness using the three tenants of happiness: health, community and knowledge. You will be guided by several Indian gods and goddesses in your efforts to keep the people happy through quests.

You do this through creating homes for your people to live in, and then surrounding those homes with decorations that promote Health, Community and Knowledge. It seems as if it's important to keep that balance in the decorations you place. Otherwise, your citizens will quickly become unhappy and provide less Goodwill, the resource you need to provide for your people.

Players can plant crops to provide more Goodwill, and the game doesn't seem to be governed by any energy system. (Now, that's something fresh.) But what's more important is the real goodwill Asvathaa aims to create with Karma Kingdom. The Singapore developer has promised to donate a 10 percent of its income through Facebook Credits to non-profit charities. (However, Asvathaa doesn't say which charities it will donate to exactly.)
Karma Kingdom in action
The more happiness-generating decorations you buy in the game using Facebook Credits, the more Asvathaa will donate ... somewhere. "We want to offer a personal CSR (Corporate Social Responsibility) platform for every individual as the desire to give back exists in each one of us," Asvathaa CEO and founder Ashok Desai said in a release. If anything, the game looks to be a fresh take on the genre given that it doesn't limit your play time through energy, and maybe it will do some good, too.

Click here to play Karma Kingdom on Facebook Now >

Have you tried this new Facebook game yet, and what do you think of the fact that it doesn't limit you via energy? Would you ever pay up in the game, not knowing exactly where your Facebook Credits are going? Sound off in the comments. Add Comment

Game of the Day: Madpet Half-Pipe

Help the Madpets tear up the half-pipe in this cute skateboarding game. Choose between cute foxes, pigs, bunnies, and more. Then select between Free Ride, Challenge, or Big Air; and you're ready to hit the pipe. Think you've mastered the half-pipe and have what it takes to be a pro skater? Then open up the combo list and attempt some of the more advanced tricks. Complete them all and you've earned yourself a place amongst the best of the Madpet skaters.

Click here to play Madpet Half-Pipe!
madpet half pipe game of the day     madpet half pipe game of the day
Pro Tips:

    * To execute the harder tricks, press the combo buttons at the same time, that way your pet won't preemptively do a different trick.
    * Practice in free mode before attempting challenge and big air. That way you can learn some of the higher scoring tricks before taking them to competition.
    * Even if your trick looks as though it has completed by the time you land, if you cut it close, often your pet will fall and lose all momentum. Play it safe and finish your tricks well before the landing.


Click here to play Madpet Half-Pipe!

What did you think of Madpet Half-Pipe? Were you able to execute all the tricks?

Sunday, September 25, 2011

Have the (retro) time of your life in Dirty Dancing on Facebook

When we first found that a Dirty Dancing Facebook game was in the works, I admittedly almost thought I was dreaming. But nay, it is, in fact, real and has officially launched on the platform. Toronto-based developer Social Game Universe and Lionsgate have released a retro-inspired social homage to one of the arguably greatest '80s flicks of all time. (Personally, it's not my schtick, but even I wouldn't argue with the 10.9 million fans of Dirty Dancing on Facebook.)

"We wanted to create a game that would not only capture the essence and aesthetic of the Dirty Dancing film, but also offer Facebook gamers an opportunity to experience it in a whole new way," Social Game Universe CEO Nathon Gunn said in a release. "By enabling players to partner with their Facebook friends to generate love and romance at Kellerman's, they can add their own unique spin to the game, creating a different social experience for each player."

Just like we heard before, players will essentially curate an 8-bit version of the Kellerman's Resort from the movie through little blasts of lovey-dovey stuff called Romance Waves, which will make your guests stay longer. Players, guided by either Johnny or Baby from the classic film (Patrick Swayze and Jennifer Grey, respectively), perform dance rehearsals with combinations of different dance techniques to garner more Romance Waves.

Upon starting the game, each player chooses their own style of dance from a small selection, which becomes their permanent style. When recruiting friends asynchronously for dance rehearsals comprised of three dancers, you will unlock new dance combinations and collect even more Romance Waves to keep guests falling in love, sticking around longer, and spending coins on your various attractions.

Dirty Dancing Facebook in Action
To keep faithful to its legendary source material, every Romance Wave blast will let out clips from songs featured in Dirty Dancing's Oscar-winning soundtrack. And as players discover new dance rehearsal combinations, they will unlock secret combinations for big Romance Wave rewards. Of course, you can also boost your progress by spending Watermelons, the game's paid currency, on decorations and attractions to get your guests to spend.

This all creates a cycle of finding new dance routines through combining your friends' dance styles in new ways, bursts of Romance and expanding and restoring your version of the Kellerman's Resort. As you keep you and your friends' feet tapping and romancing, you can take pictures of your resort and share them with friends as well as help them out by visiting. And hey, if you're patiently waiting for the next Dirty Dancing flick to hit in 2013, maybe this will hold you over.

Click here to play Dirty Dancing on Facebook Now >

If you've tried the game already on Facebook, what do you think of it so far? Will you be playing this in anticipation of the next film? Sound off in the comments. Add Comment

Game of the Day: Bomboozle 2

bomboozle 2 game of the dayMatch like-colored blobs together in groups of three or more to frantically collect oodles of points. If match you match five or more blobs, you'll receive a bomb to unleash carnage on a massive scale. But if you only match 3, a pesky skull will drop into play that can only be destroyed by one of those devastating bombs. Run out of possible moves though, and the fun's all over.

As you progress, you discover new blobs that make Bomboozle 2 even trickier. Fortunately, as you keep bursting blob chains, you'll fill up your power up meters located at the bottom of the boards. As you'll soon discover, these can be invaluable in a tight spot. So be sure to flip, rearrange, and explode your way out of trouble. There are a bunch of different ways to play Bomboozle, so choose a mode and have fun!

Click here to play Bomboozle 2!
bomboozle 2 game of the day     bomboozle 2 game of the day
Pro Tips:

    * Sure the bomb explosions are awesome, but don't over use them. If you ever see a combo of 4 or more, make that your next move rather than a bomb.
    * Try to save your bombs for when they are all within range of each other. That way when you do detonate a bomb, it will set off a chain reaction and clear the board.
    * Like bombs, don't use your power ups (located at the bottom of the board) too often. Save them up for when you really need them. For example, if you have a ton of skulls at the bottom of the board and a couple treasure chests at the top, that would be a great time to use the board flip power up.


Click here to play Bomboozle 2!

What do you think of Bomboozle 2? Were you able to clear the whole board?

Building the Pioneer Trail Potting Shed: Everything you need to know

For releasing a brand new game complete with four massive maps worth of content, Zynga sure is focusing quite a lot of effort on our homesteads in Pioneer Trail. But rather than speculate on that, how's about we tell you just how to build this brand new feature to the game, the Potting Shed?

This new building, available to players Level 15 and higher, allows players to unlock two brand new crops and create a new item that's said to make planting crops far easier. The new feature is introduced through three new Goals that will slowly guide you through the Potting Shed's many features and eventually reward you with Cranberries and Pineapples to plant. Here's everything you need to know about the Potting Shed:

When you first log into the game, you will be greeted by a pop-up that explains that Granny has come down with the collywobbles (which is a real thing, mind you). Click on the "Let's Build" button to get started on creating your very own Potting Shed and this series of Goals.

A Cure For The Collywobbles

    * Place The Potting Shed
    * Clear 5 Rocks On Your Homestead
    * Collect 15 Ginger Ale


After placing the Potting Shed from that introductory pop-up, just click on five rocks to clear them. Then, the 15 Ginger Ale look like they're requested for through your friends. Once this simple Goal is complete, you'll score 250 XP and 250 Coins.

A Symbol Of Welcome

    * Craft 1 Multi-Planter
    * Clobber 5 Groundhogs
    * Collect 10 Pineapple Cuttings


The fastest way to clobbering five Groundhogs is to plant lots of Potatoes, which cost 90 coins and take four hours to harvest. The 10 Pineapple Cuttings seem to also come from friend requests, too. At this point, the Goals assume you've already built the Potting Shed, which, once placed, requires the following items to complete:
The top three items in the above image--10 Clay Pots, Bean Poles and Sittin' Stools--look to be sourced through general News Feed Posts, while the latter three seem to be found by asking friends for them directly. Once you've finished begging asking for the 75 items in total, click on the complete Potting Shed to open a brand new Crafting Bench.
Potting Shed Crafting 1     Potting Shed Crafting 2
Click on the images to make them larger.

This Multi-Planter requires several crafted items that are made through asking for the items above. For instance, you must ask for 15 Springs and 15 Pipes to make one Hinge Arm, which is required to make the Seed-O-Matic (along with one other item that's made in a similar fashion).

Then, that Seed-O-Matic and 15 Whirelygigs (found through asking even more friends) are used to craft the finished product, the Multi-Planter (pictured below). Once you finally finish this long and arduous Goal, 500 XP, 500 Coins and the Pineapples crop are yours.

Multi-PlanterCranberries

    * Harvest 30 Pineapples
    * Clear 15 Debris On Your Homestead
    * Collect 15 Buckets Of Bog Water


Now, this final is somewhat simpler. Simply plant and harvest 30 Pineapples, though information on the exact stats of this new crop are unavailable to us as of this writing. Then, simply click around on 15 Debris. The 15 Buckets of Bog Water most likely come from asking your friends, as per usual.

This final Goal, once completed, will reward you with 750 XP, 750 Coins and the Cranberries crop. Now, enjoy your new crops and the ability to plant eight crops at once with the Multi-Planter.

[Source and Image Credit: Zynga]

Check out the rest of our FrontierVille Cheats & Tips right here. >

Have you already started on your Potting Shed? What tips do you have for completing these Goals, the new building and the Multi-Planter even more quickly? Sound off in the comments. 1 Comment

FarmVille Pic of the Day: Hemi 426's zoo takes animal collecting to the next level

Click the image to make it larger.

With recent FarmVille releases such as the Aviary Habitat, Zoo Habitat, Pet Run, and Wildlife Habitat, it was only a matter of time before awesome zoo farms came flooding in. But, after browsing through a few, there was no question that Hemi 426's zoo was the most impressive of them all. Folks, prepare yourselves, because this farm will blow you away.

Hemi 426's zoo spares no expense; there is a ridiculous amount of content for just one farm. The most impressive part is, the farm is all so well organized. Usually, this type of farm would look like a total mess, with animals, and buildings thrown all over the place. On the other hand, Hemi 426's zoo farm is beautifully designed, with areas for each exhibit. It even incorporates hay bale walkways and staircases to the petting zoo and lower levels. And of course, you have to respect the ridiculous amount of mastery signs Hemi 426 has accumulated. But words can't possibly do this epic creation justice, so take a look at the close up pictures below:
Click the images to see them larger.
farmville zoo Hemi 426 Trapped Area
    farmville zoo Hemi 426 Petting Zoo
farmville zoo Hemi 426 Masteries     farmville zoo Hemi 426 Foals
farmville zoo Hemi 426 Exotic Creatures
    farmville zoo Hemi 426 Sheep
farmville zoo Hemi 426 Zoo Area
    farmville zoo Hemi 426 Atrium
What do you think of Hemi 426's zoo farm? Which is your favorite exhibit?

If you have an AWESOME FarmVille farm that you want to see featured on Games.com, please email a picture to editors@games.com, Include a few words about the inspiration for your design and maybe a few tips for people who need an assist!

The Sims Social: Grab free fan gifts with our links roundup

Update: On 9/19 at 1:19 p.m., the Sims Social official fan page announced that the following links will be expiring soon, but didn't specify when. For more freebies, you can also try grabbing the exclusive Dunkin' Donuts Lawn Chair (announced 9/15) and the Pogo Arcade Machine (discovered yesterday).

After a botched attempt at granting free fan freebies for The Sims Social last month, Playfish and EA have begun rolling out free fan gifts again so players can get a second chance.

Also, if you were one of the lucky players who did manage to grab those free gifts the first time around, you're still eligible to grab more! (Hey, you can always sell them to make some Simoleons.)

Anyway, these gifts were released one at a time, spaced over several consecutive days, so to make it easier for you guys, we've rounded up the links in one post.

Here's what you need to do:

Step 1: Log into Facebook.

Step 2: You still have to 'Like' the official fan page in order for these to work.

Step 3: Click on the item you want in the chart below. (Note: Each link will open a New Window.)

       
       
       

Below is a list of what's been given out so far, and when they did it. This page will be updated as the freebies continue.

    * Liebefunkenmann SS-10 Keyboard (Sept. 6)
    * CharKoohl Black BBQ (Sept. 7)
    * Still Life Easel (Sept. 8)
    * Basix Bookshelves (Sept. 9)
    * Neukum Classic Guitar (Sept. 10)
    * Llamark Chillblast Fall (Sept. 11)
    * PerpetuLux-Sable (Sept. 12)
    * Rub-A-Dub-Tub (Sept. 13)
    * Pompeii Fireplace (Sept. 14)


Which is your favorite free gift? Did you know that aside from looking pretty, some of these are important to completing certain missions in the game? Sound off in the comments. 7 Comments